{
  "$schema": "https://raw.githubusercontent.com/jsonresume/resume-schema/v1.0.0/schema.json",
  "basics": {
    "name": "Josh Whitehead",
    "label": "Product Designer & AI Builder",
    "email": "josh@josh.design",
    "url": "https://josh.design",
    "summary": "Product designer with 15 years shipping consumer and B2B software, twice the first designer who became Head of Design (both companies acquired), and now an AI builder: I design and ship AI products end to end with coding agents in the loop. Comfortable in Figma and in the code editor. Former U.S. Marine Corps combat photographer.",
    "location": {
      "city": "Cincinnati",
      "region": "OH",
      "countryCode": "US"
    },
    "profiles": [
      {
        "network": "LinkedIn",
        "url": "https://www.linkedin.com/in/byjoshwhitehead"
      },
      {
        "network": "X",
        "url": "https://x.com/byjoshwhitehead"
      },
      {
        "network": "Dribbble",
        "url": "https://dribbble.com/joshwhitehead"
      },
      {
        "network": "Instagram",
        "url": "https://www.instagram.com/byjoshwhitehead"
      },
      {
        "network": "Threads",
        "url": "https://www.threads.net/@byjoshwhitehead"
      }
    ]
  },
  "work": [
    {
      "name": "Spin (Ford Mobility)",
      "position": "Senior Product Designer → Head of Design",
      "startDate": "2019-05",
      "endDate": "2022-11",
      "summary": "First product designer at the micromobility company. Built the design function from zero and led it through partnerships with Apple and Google, then an acquisition.",
      "highlights": [
        "Joined as the first designer and became Head of Design; built and led a team of 10 across product design, brand, illustration, copy, and UX research.",
        "Designed the App Clips experience Apple featured at WWDC 2020 as a flagship iOS 14 use case (covered in Wired), working with Apple to refine the scooter rental flow for the launch.",
        "Led the Google Maps integration that put Spin vehicles on the map (August 2021): vehicle usage up 40%, new signups up 60%.",
        "Built the foundational design system from zero across iOS, Android, and web, and localized the product and brand across 84 cities in two regions.",
        "Designed safety features that cut city-official complaints by over 90% and reported accidents by 75%, and features that helped close 10+ city government contracts.",
        "Spin was acquired and merged into Bird."
      ],
      "url": "https://josh.design/work/spin"
    },
    {
      "name": "Hush (backed by Kleiner Perkins)",
      "position": "Senior Product Designer → Head of Design",
      "startDate": "2017-03",
      "endDate": "2019-06",
      "summary": "First product designer at a social-commerce startup. Owned the app, brand, and site, and rebuilt the product as it scaled past a million users.",
      "highlights": [
        "First designer at a social-commerce platform; owned product across iOS, Android, and web, then brand and the marketing site, as the product scaled past 1 million users.",
        "Took the apps from 200 App Store reviews at 3.5 stars (and no Google Play presence) to 50,000+ combined reviews at 4.8 stars through a research-led redesign and review prompts placed at the right moments.",
        "Designed and shipped the company's first Android app, which grew to more than 30% of company revenue.",
        "Built an internal influencer-batching tool that halved deal closure time and handled 100+ influencer contracts.",
        "Promoted to Head of Design: led a team of three, shaped the roadmap with leadership, and pitched investors directly. Hush was acquired."
      ],
      "url": "https://josh.design/work/hush"
    },
    {
      "name": "Very Good Ventures — client engagement",
      "position": "Principal Product Designer",
      "startDate": "2022-11",
      "endDate": "2023-12",
      "summary": "Principal designer at the leading Flutter studio. Designed a Flutter design system adopted across VGV and Google teams, and a generative-AI game shown at Google I/O 2023.",
      "highlights": [
        "Created the Flutter.dev design system for Google and redesigned the mobile and desktop experiences: Figma components, variables, auto layout, shared documentation.",
        "Contributed concepts and gameplay QA to I/O FLIP, the generative-AI card game shown at Google I/O 2023, with Google teams.",
        "Turned client requirements into flows and prototypes, paired with engineering, and mentored designers across engagements from startups to Google."
      ],
      "url": "https://josh.design/work/vgv"
    },
    {
      "name": "Saucey",
      "position": "Lead Product Designer",
      "startDate": "2015-10",
      "endDate": "2017-02",
      "summary": "Lead product designer on the on-demand alcohol delivery app, before the category had a name.",
      "highlights": [
        "Owned all design at an on-demand delivery startup: consumer apps, driver experience, partner tools, internal operations, and marketing.",
        "Designed referral features that lifted app referrals by more than 65%, and a driver experience that raised driver referrals 15% and cut turnover 25%.",
        "Designed internal routing software (99.9% uptime) that cut order-status support tickets by more than 90%.",
        "Recognized by Apple as App of the Day and an Editor's Choice. First worked here with Andrew Zeck, later OLO's co-founder and CTO."
      ],
      "url": "https://josh.design/work/saucey"
    },
    {
      "name": "NationBuilder",
      "position": "Senior Designer",
      "startDate": "2014-11",
      "endDate": "2015-09",
      "summary": "Senior designer on software for the people running campaigns, movements, and offices.",
      "highlights": [
        "Designed UX and UI for a civic-engagement CMS used by tens of thousands of campaigns and organizations, working daily with the founder on product and brand.",
        "Led a story-driven brand and homepage redesign that repositioned the company ahead of a $6.25M raise led by Andreessen Horowitz; owned the homepage and pricing pages.",
        "Built 10+ customizable templates for campaigns, nonprofits, and community organizations, and the look and feel for the CEO's book launch, site, and merchandise."
      ],
      "url": "https://josh.design/work/nationbuilder"
    },
    {
      "name": "Differential (studio)",
      "position": "Designer & Front-End Developer",
      "startDate": "2013-11",
      "endDate": "2014-10",
      "summary": "First design job out of the Marine Corps. Designed and built websites and apps for startups — and learned to code on the job.",
      "highlights": [
        "First designer at an engineering-first studio; helped take 10+ startups from concept to launch across e-commerce, health, and finance, as the sole design resource and de facto product manager.",
        "Arrived unable to code; taught myself HTML, CSS, and Meteor on the job and built the interfaces I designed. Introduced brand guidelines and design-engineering integration to the studio.",
        "Hosted the studio's first Cincinnati designer meetup."
      ],
      "url": "https://josh.design/work/differential"
    },
    {
      "name": "Boneyard Collective — Founder",
      "position": "Founder & Design Lead",
      "startDate": "2024-01",
      "summary": "My studio. Client work by day, our own products in between — where the case studies stop and the making continues.",
      "highlights": [
        "Design and ship AI products end to end: OLO (a desktop companion for the Mac), Weaver (a writing room that remembers a channel), StoryMode (game stories as audio), each live at its own site.",
        "Ship daily with coding agents (Claude Code, Codex): a typical day is 20 to 60 commits across 3 to 10 projects, measured from session logs rather than estimated.",
        "Incubated OLO, a personal-intelligence product: set the product vision, assembled a founding team from Meta, Calm, and Saucey, and took it from concept through design to investor readiness.",
        "Run a generative-video pipeline on Veo: measured shipped output (1.43 words of dialogue per second against a natural 2.6), traced the fault to one line of the brief, and rewrote the spec so every second of every shot is allocated.",
        "Built josh.design as a working AI-builder portfolio: a language model running in the browser on WebGPU, a hosted Claude grounded in the site's own text, five agent-interface prototypes, and a playable 3D city built with a coding agent in sixteen days.",
        "Open-sourced two of the builds (agent-ui-patterns, local-grounded-chat); the portfolio repo runs type-checks, tests, and a build on every push, with a public build log.",
        "Client work: product design, design systems, and AI tooling for Dreaming Spanish; mobile experiences built on AI voice transformation for Antares (Auto-Tune); digital comics pairing generative artwork with human-written stories for Glow; plus Step and Stacked.",
        "Wrote Mastery is Dead, a 618-page field manual on how AI is compressing twenty-five white-collar careers and what survives; in paperback and on Amazon."
      ],
      "url": "https://josh.design/work/boneyard"
    }
  ],
  "skills": [
    {
      "name": "AI & models",
      "keywords": [
        "LLM product design",
        "Prompt and context engineering",
        "Grounding / RAG-style retrieval",
        "Streaming UI for model output",
        "On-device inference (WebGPU, WebLLM)",
        "Agent interaction design (progress, permissions, failure, confidence)",
        "Agentic development with Claude Code and Codex",
        "Anthropic SDK",
        "AI/ML platforms (model APIs, inference, on-device, generative video)"
      ]
    },
    {
      "name": "Product design",
      "keywords": [
        "0→1 product design",
        "Design systems",
        "Brand",
        "Mobile (iOS, Android, Flutter)",
        "Web",
        "Design leadership",
        "Partnerships (Apple, Google)",
        "User research and usability testing",
        "Customer and client collaboration"
      ]
    },
    {
      "name": "Building with agents",
      "keywords": [
        "Agentic engineering with Claude Code and Codex: specs, prompts, context, review, verification",
        "Directs agents in TypeScript, React, Next.js, Three.js, Flutter; reads and judges code, does not hand-write it",
        "Ships end to end: repo, deploy, instrumentation"
      ]
    },
    {
      "name": "Tools",
      "keywords": [
        "Figma",
        "Framer",
        "ProtoPie",
        "Sketch",
        "Claude Code",
        "Codex",
        "Vercel",
        "GitHub"
      ]
    }
  ],
  "publications": [
    {
      "name": "Mastery is Dead: The Quiet Collapse of Expertise",
      "releaseDate": "2026",
      "url": "https://masteryisdead.com",
      "summary": "A field manual for the collapse of expertise: how AI is restructuring twenty-five white-collar careers, what survives, what doesn't, and what to do if you work in one. 618 pages, paperback."
    }
  ],
  "projects": [
    {
      "name": "Portrait",
      "description": "In-browser analysis of a ChatGPT or Claude export; nothing uploaded.",
      "url": "https://josh.design/lab/portrait"
    },
    {
      "name": "A model in your browser",
      "description": "A language model on the visitor's GPU through WebGPU, grounded on this site.",
      "url": "https://josh.design/lab/local"
    },
    {
      "name": "SignalScan",
      "description": "People intelligence for every meeting, deal, and hire; AI Mirror reads your own chat exports.",
      "url": "https://www.signalscan.app"
    },
    {
      "name": "OLO",
      "description": "A desktop companion for the Mac whose state you can read: memory, activity, abilities, recording you chose.",
      "url": "https://olomode.com"
    }
  ],
  "meta": {
    "canonical": "https://josh.design/resume.json",
    "lastModified": "2026-10-20",
    "targets": [
      "AI Product Designer",
      "Design Engineer",
      "Founding Designer",
      "AI Product Builder",
      "Head of Design"
    ]
  }
}